Monday, January 23, 2017

Digital Images

Collage
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Original Image
http://makeagif.com/i/NuMRSk
Click the link above for my GIF







Classroom or Learning Environment:

Students in 2nd Grade will use the Prodigygame, https://prodigygame.com/ (Math based game) to help improve their overall abilities and understanding of Mathematics. Students will see different math based questions depending on their grade and classroom assignment they are working on. As they progress their Wizard will gain powers, abilities, energy and shields to build on throughout the game. The students will find this fun, engaging and competitive as they will compete for prizes, coins to upgrade their wizard and pets that they can grow with.

Learning Objective:

Students will practice learning their greater than and less than 2 digit numbers and equal to. As they progress through two digit numbers, some higher learning students will progress to 3 digits.


Application:

In my lesson I will go back to two principles I believe are very important to my teaching. The Temporal Contiguity Principle and The Segmenting Principle. I am going to add a third which is the Spatial Contiguity Principle. All of these have their own benefits but they all have two things in common, graphics and narration. Students learn more and are engaged more when they see graphics, pictures, narration, printed words and hear those words spoken to them. Also, with the Segmenting principle the program (Prodigy) goes step by step to help the learner build their confidence and understanding of the assignment. The program will repeat if necessary the same problem over and over until the student has a full understanding of the solution and then it will continue on.

With the digital image technologies my students are able to see a visual or video which helps guide their understanding of the lesson and helps them retain what they are learning. The images also gives the students an idea of how the program works, why they should feel confident and also why they should feel excited about it.

I applied the principles of Spatial Contiguity and Temporal they work best with my students because they need both the visual and the video or narration. Also they need it to be demonstrated which I always show them on the SmartBoard.

Reflection:

My thinking was changed because I found a new way to present the information, through a GIF and also using Pixlr. I now know I can create different images and different GIF's to intice my students or get my students excited about a lesson. I actually put up the Pixlr program on all of my students computers this week and they had a tremendous time creating different pics from it. They were completely engaged and worked together on some projects (collaborated).

The technology that stood out was the Pixlr and GIF (meme generator) technology. I honestly didn't know you could create a GIF or generate your own meme to use in class. I will take this new found technology and use it as motivation in my classroom. I will come up with a few meme's and make some images with Pixlr to show my students how technology can be even more fun, engaging and beneficial.

I enjoyed making the Meme's. I am going to do a lesson plan on Pixlr, GIF's and include the Meme generator. I believe my students will benefit and have an exciting time using all of this new found technology. I am actually going to use the Blog from the first class on Coding and this Blog, plus the Padlet information in my classes so I can show my students different ways and ideas about technology.



Friday, January 20, 2017

Copyright Padlet Project

Classroom or Educational Setting

Outline:
I will use the padlet as a resource for the students to have in case they need a better understanding of coding. There are different websites that they can click on that will contain coding programs, introduction to coding courses, articles on how to and why coding is important, and lastly pictures and descriptions of how to code. I will demonstrate this lesson by showing a short video (a how to begin coding) that is included with the Code.org website. Then I will use the SmartBoard to demonstrate the course (angry birds) so the students get a narrative and a visual of how to code.

Learning Objective:
My Lesson is going to focus on Coding and we will use the www.code.org website. The grade I am focusing on is 5th grade. The goal is to become proficient with coding by become familiar with basic mouse use and the block-based programming interface they will be using throughout the course. Students will begin by simply dragging images on screen and then progress to dragging puzzle pieces into the proper order.



The students will learn how to assemble the arrows in proper order and attach them together to form a code. This will in turn move the angry bird the necessary steps to reach the pig and this will complete the code program. The student will perform 12 levels all different so to give them different variations of how to get the angry bird to the pig using the arrows. They are learning the first steps in coding called block based programming. I want my students to visualize what the next steps are in the process before placing the blocks so they can be a step ahead. 

How I will incorporate copyright into the teaching:

The students will use the copyright material in the padlet as a resource to help guide them in the lesson. I will explain to them the different types of categories in copyright so they understand what and why they are important for this and future lessons. 

Application:

How do the readings from week 1 on design principles for instructional multimedia align:
With your lesson idea ? With the Padlet technology in general ?

I will be focusing on two principles that I really want to incorporate in my classroom, the Segmenting Principle and the Temporal Contiguity Principle. With the segmenting principle, steps are being taken to understand the lesson. We are not showing the full blown process all at once, we are taking one step at a time for my students to understand how to block base code. This is a tremendous way of helping guide them which will lead to better overall learning and confidence because they are understanding the concept step by step and keeping it in memory because of the repetition. For students who have a lower working memory capacity this principle helps to create higher learners. I love the step by step process because students can always go back (repetition) do over and then move on when comfortable. 

With the temporal contiguity principle, the students are seeing graphics and hearing narration. As you can see in the diagram above the arrow is moving (their is narration I just don't know how to embed it) and it is showing the students what blocks to press in order to make the lesson work or come to life. Its like the tire pump example from our readings. I learn this way and for me to see the coding or the tire pump narration and video it makes it extremely more understandable and will stay in my memory long plus if someone was to talk about one of these examples I would right away see it (the video) in my memory and be able to put it together and make it work. My students will be able to see and do the same plus I can see the confidence and the need to be challenged on my students faces when they perform this lesson. 

With the Padlet technology we see where students can click and find valuable information on coding and how it adheres to the lesson. It falls in line with the temporal and spatial contiguity principles in that there are words, graphics, sounds and videos to go along with the links in the Padlet. 

Which principles do you feel you applied when creating your padlet ?

I really focused on the two I discussed earlier the Temporal Contiguity and the Segmenting Principle. My students get discouraged very easily and it comes from the life they have outside of the school. Most of my students are inner city or very low income students with one or no parents to help guide or nurture them. I have to be very conscious of that and it is why I use the above two principles because they build self esteem and confidence. If I throw to much at my students and feel they can do it on their own, many get discouraged and won't even give an effort, by doing it in steps and with narration and videos it makes it less challenging to START the lesson and when they do just one stage in the lesson they get extremely excited and will continue because they now believe they can accomplish it. 

Which principles did you intentionally use when designing your lesson idea ? 

The temporal and segmenting because of the graphics, videos, step by step process and narration that goes along with these two principles. 

Reflection:

How was your thinking changed this week ? 

I changed dramatically because I know I was doing a few of these principles but now I know the how, why and results I can get if I delve all the way into the principle to help my students. I was only touching the surface in a few of these principles and know that i know the full concept I will really use them in all my grade levels to help build my students up and challenge them. 

What Information, facts, processes, or technology stood out in your mind ? 

Honestly I have never used Padlet or Blog before in my life. I really like both because down the road if I ever need to recall something or a lesson from the past I can use both of these as a strong resource, not only for me but for the whole technology department. 

Were there tensions that you noticed between the content and design principles for multimedia or between two principles that you used ? 

To be honest not really. I felt the two I used go be integrated into one. Like I said I really like these two principles from a teaching and coaching perspective because I know I have used both in the past just not to the extent of what the definitions are for them, now I will. 

What did you enjoy, or not ?

This was a tough assignment for me at first because I really didn't know where it was headed, but as I read and starting coming up with thoughts and ideas it became free flowing. I enjoy learning about new technology or ideas it keeps me mentally fresh and able to come up with new ideas to throw at my students. I want them to be engaged, challenged, confident and full of energy when they come to my classroom, this project has done that for me. 

How did you grow ? 

Basically, every site, every principle, every video I watched to make this project work has given me new ideas and confidence I can really make a difference at my school. I even used some of what I learned last week in my lesson this week that I was observed on, and it help me achieve high marks. 







Made with Padlet

Thursday, January 5, 2017

Introduction

Hello fellow Central Michigan University students, Happy New Year. My name is Michael Perez and I am all the way out in New Jersey living near the Jersey Shore. It's cold out here, not as cold as Michigan LOL, but cold enough. I am presently a Pre-K thru 5th Grade Technology Teacher at Midtown Community Elementary School in Neptune, NJ. I love what I do and wouldn't change it for anything. This is my second year teaching and I have learned so much from year 1 to year 2, especially classroom management. I see over 400 students during the course of the week and having lesson plans for 6 different grades can be a daunting task, I love the challenge and I enjoy working with my students especially when we use Google Docs, Sheets or we are doing Coding (Computer Science). I plan on working in the educational field until I retire but I especially want to make a difference in my school using Technology, that's why my Master's is in Educational Technology. I wish everyone good luck in the course and GOD bless.